Creating marvelous tools of procrastination since 2017
Lollygag Games is a new, independent game development studio owned and operated by a single game developer.
I was trained as a C/C++ programmer in 2011 and have since boosted my ability by adding other languages and tools to my resume. Now, I work mainly with C# and Unity, however I also work with C++ and Unreal Engine 4.
I may be a programmer by trade but programming is only one part of my job at Lollygag Games. All of the art and design of our games is also done by me. I decided to teach myself how to make game art and now have experience with 2d art, modelling, texturing, rigging and animating.
In the future, I hope to collaborate or hire more skilled artists to help me at Lollygag Games.
I started Lollygag Games to build small, fun games in my spare time. I hope, eventually, that Lollygag Games can expand and start to create large, more featured content.
If you have any questions about Lollygag Games, the developer, our games or anything else, feel free to -